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By reaching out to merchants in the virtual item marketplace, BitPay is forging bonds that will strengthen the bitcoin ecology especially in light of how well video games and cryptocurrency mesh. Already BitPay has been slowly reaching out into the video game market in a partnership with free-to-play game publisher Bigpoint GmbH and Taiwan’s gaming wallet service GASH Point (Gamania Corporation).Mechanical keyboards have become the only choice for hardcore PC gamers, and gaming peripheral manufacturers have responded with mechanical keyboards purpose built for gaming. Capable of professional gaming, but designed for everyone, these sprawling monuments to the gaming tower are fitted with complex key switches, advanced macro features, and bold aesthetic design.The system would work by randomly rewarding a few players with cases at the end of rounds played on official servers. The trick was that a case could only be opened with purchase of a $2.49 key. Upon being opened, these cases would provide the player with one of more than a dozen weapon skins at random, some common, while some ultra-rare.In all of this, it's worth remembering that Valve is making a serious amount of cash through the marketplace. Multiple items are bought and sold every single second, and with the company's 15 percent take on each transaction, you have to wonder just how much money the marketplace is bringing in.

Weapon skins, however, seemed like a great idea -- players could see their weapons, other players could see them, and skins were easy enough to make in bulk. That's when the team began looking at real-world guns, and how people customized those.But here was the thing -- Valve though that cool camouflage and military skins would be the way forward, but after launching these on the marketplace, they weren't gaining as much traffic as more bright and colorful weapons.Two new campaigns are available: the Wildfire Campaign, made up of Casual, Deathmatch and Arms Race missions, and the co-op Gemini Campaign which packs three all-new Co-op Strike missions and 23 Guardian missions. Both campaigns reward mission XP with each success, and by completing Challenge Missions you can upgrade your flashy Wildfire Coin, shown off alongside your avatar.Co-founder and CMO, Dawid Rozek said that this development came about because of their recent birthday celebrations when guests expressed a keen interest in seeing a library selection of skins for their games. He added: "We had to create a response to the interests of hard core gamers who like variety."

The Strafe RGB is a mechanical keyboard with Cherry MX Brown RGB, MX Red RGB, or MX Silent Red RGB switches, including a full 16.8 million colors available for lighting customization. Other than the option to set macros, the Strafe RGB is still a normal keyboard -- nothing too crazy about it, but that fits the Strafe’s market. The primary obstacle to the Strafe – which is the case with many PC components and high-end keyboards – is the price tag: $150, in this case.Hundreds of game developers, publishers and analysts recently descended on Brighton for the annual Develop conference. There were controversial keynotes, there were talks about how to make money in a rapidly fragmenting marketplace, but there were also some interesting forward-looking sessions, concerned with where the games industry as a whole is heading – not so much in terms of game design (that’s the domain of events like the Game Developers Conference and SXSW), more in the way the sector will operate as a business. Some of it is pretty weird.As electronic sports becoming popular, MLG moved to another level by branching out to PC games in 2008 broadcasting World of Warcraft competitions. The company continued their rise as they broadcasted competitions in StarCraft 2. In 2010, MLG became much more popular when they hosted and broadcasted e-sports competitions on Defense of the Ancients 2 and League of Legends.In July, though, Kory Friesen, a Counter-Strike player known as "Semphis", told an interviewer that he and team-mates "were all on Adderall," a stimulant typically used to treat attention-deficit hyperactivity disorder, during a competition in Poland. He then told 'The New York Times' that did not necessarily make his team win: "You don't just take Adderall and instantly become better," Friesen said. He did not reply when asked to comment by Bloomberg.CS: GO is based on the Portal 2 version of Source, and requires DirectX 9 only.amers curious about the new Steam Controller might be interested in a new four-minute video which has been released by Valve demonstrating their new games controller playing games such as Portal 2 and the latest CounterStrike:GO first-person shooter (FPS) to name a few.CS:GO is a good FPS, but is it the best FPS? Only you can decide.But aside from the apparent impracticality of the policy, is it something that we are going to see further down the road in the future? Is it even the answer to stop cheating?

For me, I've been playing FPSess for 12 years now, and I want it to try something different. I wanted to do something different with TI. What my objective was with TI was to explore some different game mechanics and modes. I think we succeeded with some of the elements of TI, but some of the other stuff we tried didn't really pan out so well at all.The single best way to increase your FPS is to drop your resolution, so let's dig into CS:GO's graphics settingsAs more developers consider real-money transactions and user-driven marketplaces, virtual "gunrunners" have already been cutting deals inside and outside Counter-Strike: Global Offensive's official channels. Gamasutra's Mike Rose reports. Competitive Counter-Strike continues to draw a healthy amount of spectators as Valve's FPS has grown significantly since the end of 2013. Following Katowice earlier this year, the ESL Championship begins 3 AM Eastern on Thursday, the first matches of ESL One Cologne 2014 will kick off in Germany, culminating in a final match on Sunday.In order to do that, we had to rewrite a lot of the game design. A lot of things had to be changed in order to accommodate free-to-play. We had to make sure that it wasn't going to be unbalanced, but at the same time, we had to come up with things we could sell, because if you can't monetize your game, there's no point putting it out there.there was a huge challenge in making a realistic shooter free-to-play friendly. There's only so many items you can introduce before the game becomes too unrealistic. You sort of see that with CS:GO, with the whole skins for guns etc. It's not realistic, and kind of takes away... there's no consistent art style, the guns are just sort of wacky and crazy. That's the route you have to go down to monetize your game - you have to be really creative.

The teams were divined in to two groups, each one consisting of four teams. The structure of the competition was set to the traditional best-of-one double elimination format for the group stage and best-of-three single elimination for the playoffs, including the grand final, and using the default competitive map pool.Ihr wolltet schon immer Skins aus eurem Inventar ausw?hlen, habt aber nie die Skins bekommen, die ihr wirklich haben wolltet? Kinguin hat gro?artige Neuigkeiten für euch!However, continuing technical issues with its online-focused racing title DriveClub have alarmed many players and pundits. “There’s no two ways about it – DriveClub is a disaster from an online perspective,” says Leadbetter. “The fact that it is Sony’s key exclusive title for the holiday period is a real problem for them. There’s the perception that Xbox Live is more reliable and it certainly seems to have fewer “maintenance periods”, but it’s important to point out that an equally important game – Halo: The Master Chief Collection – has also experienced issues, though not to anything like the same extent.”Both Xbox One and PS4 allow you to play Blu-ray and DVD discs, while the Wii U does not natively support either. All three machines also offer access to a wide range of video-on-demand apps and services.

There's no consensus among the competitive community about which screen resolution is the best. Lots of players look towards the “pros” using ancient 4:3 resolutions such as 800x600 for guidance. However, there is no singular advantage provided by using 4:3 resolutions. Some hardcore players use these resolutions because they were optimal in the 1.6 era and allowed legacy CRTs to hit higher refresh rates, and pros are generally change-averse."I would look for high priced and rare items," he explains. "Generally they go together, but there are a few expensive items that are more common. Every time a weapon fell below a threshold I thought was acceptable to buy, I would buy it and essentially monopolize that item." He ended up doing this with several items back when the weapons trading boom first occurred.Apart from knives, he'd grab expensive AWPs, M4s and AKs -- these provided the most cashback.Alex hopes that the game can find an audience among the ESL viewers. "We see the younger generation falling in love with the simple ruleset of the game and appreciating its depth," he says, "while the people of my generation—around 30, now with responsibilities and all that—appreciate how easy it is to enjoy SpeedRunners without investing too many hours in it."Developer DoubleDutch hadn't originally created the game with intentions of becoming an esport. "We quickly realized it had the makings of one," says Nichiporchik, "and confirmed our suspicions every time we hosted a local tournament at a convention. We decided to go fully in that direction after introducing a Ranked system where players could level up and compete for placement in ladders."

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